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Features
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Geometric representations within the
library are vectors, points, lines, arcs, circles, segments, triangles,
rectangles, polygons, curved polygons, polygons with holes and curved
polygons with holes.
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Fully object-oriented design. Classes to
represent collections of different geometric entities.
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Abstract line based polygon class packed
with functions. Add your own definition of a line to the code and you
have a new type of polygon.
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Calculation of minimum distance between
geometric entities with closest points.
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Intersections between all different
geometric entities.
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Bounding rectangle calculation for all.
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Projections onto a line or a vector for
all.
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Basic transformations for all; movement,
rotation, reflection in point, reflection in a line and grow.
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All polygon types support intersection,
union and difference with all other polygon types.
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All polygon types
support area, perimeter and centroid calculation.
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Straight line polygon adds,
automatic reordering of points to avoid crossing lines, collision
avoidance, smoothing, morphing, convex hull, convex sub area
creation and bounding circle.
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Triangle class adds circumcentre, Fermat
point (Torricelli point) and InCentre.
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The geodetic (lat long) position classes
supports transformation to Cartesian co-ordinates through 24
different map projections as well as great circle distance,
bearing and slant range.
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All co-ordinates stored as double
precision floating points for simplicity. Integer degenerate cases
handled for polygon operations.
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Easy to understand comments for every
function and class.
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